12: Detailing


CHAPTER 12
Detailing


Simply put, if detailing doesn’t work, then you’ll use Revit only as a schematic design application. It’s imperative that you can detail in Revit efficiently. When firms fail in the attempt to use Revit, it’s because of detailing. In fact, many of you who have bought this book may jump straight to this chapter. And why is that? It’s because many people (including me) buy into the concept of really cool 3D perspectives and one-button modeling. So, here’s what we are going to tackle in this chapter:



  • Working with line weights
  • Drafting on top of the detail
  • Adding notes
  • Creating blank drafting views

Working with Line Weights


When you understand Revit, you find out immediately that the real hurdle in getting it to work lies in the detailing. Sure, you can cut sections and create callouts, but how do you add that fine level of detailing needed to produce a set of documents that you’re willing to stamp and sign? This chapter addresses the issues surrounding detailing.


The first thing that comes to mind when dealing with CAD standards is line weights, right? In AutoCAD it’s layers, in MicroStation it’s levels, but on paper it’s line weights that control 75 percent of a company’s standards. As you’ll learn in this chapter, Revit can be a good 2D drafting application as well. As you learn how to control line weights in the 3D elements, you can also control line weights, well, line by line.


To begin, open the file you’ve been following along with. If you didn’t complete the previous chapter, go to the book’s web page at www.sybex.com/go/revit2012ner. From there you can browse to Chapter 12 and find the file called NER-23.rvt.


The objective of this procedure is to format the line weights and to see where, and how, they’re read by Revit:



  1. 1. In the Project Browser, open the Building Section called Roof Taper Section. Zoom in to the wall at the left.
  2. 2. Notice that the perimeter of the walls and the roof are extremely heavy in contrast to the finer lines that divide the submaterials. This is what you’ll change. On the Settings panel of the Manage tab, click the Object Styles button at left on the Ribbon, as shown in Figure 12.1.
    f1201.tif

    FIGURE 12.1 Object Styles is located at left on the Manage tab.


  3. 3. In the Object Styles dialog is a list of every object category available in Revit. The first items you want to change are the roofs. In the Category column, scroll down until you see Roofs, as shown in Figure 12.2.
    f1202.eps

    FIGURE 12.2 Changing the object line weights


    Glancing up at the headers that describe the columns, you see the Line Weight column. This column is divided into two sections: Projection and Cut. The Projection column controls the line weights of objects as they’re viewed in plan or elevation. The Cut column controls the line weights as they’re shown in section. So, to reiterate, projection means plan and elevation, and cut means section. Your objective is to modify the line weight for both the cut and the projection of the roof.


  4. 4. In the Roofs row, change the Cut value to 3, as shown in Figure 12.2.
  5. 5. Click the plus sign next to Roofs to expand the category.
  6. 6. All of the sub-elements are shown, and you can control the line weights accordingly. Change the Cut value of Fascias to 3.
  7. 7. Change the Cut value for Gutters to 3.
  8. 8. Change the Cut value for Roof Soffits to 3 (again, see Figure 12.2).
  9. 9. Find Floors, and change Cut Line Weight to 3.
  10. 10. Find Walls, and change Cut Line Weight to 3.
  11. 11. Click OK, and you’ll see the change to your outline (see Figure 12.3).
    f1203.tif

    FIGURE 12.3 Your section’s outline should begin looking a lot better.


Now you can start adding your own items to the section. The next group of procedures focuses on inserting and creating detail components to use in the sections.


Drafting on Top of the Detail


As mentioned before, Revit provides a good number of 2D details that you can insert at any time. When Revit doesn’t have the component you need, you can always create one. It isn’t that hard to do.


In this section, you’ll physically create a detail. The procedures you’ll apply consist of adding detail components, linework, and filled regions, and doing some good old-fashioned drafting!


Using Predefined Detail Components


The first procedure focuses on inserting predefined detail components. The great thing about this is that you do nothing that you haven’t done repeatedly throughout this book—it’s just a matter of finding the right button to get started:



  1. 1. Make sure you’re still in the detail called Roof Taper Section.
  2. 2. On the Detail panel of the Annotate tab, click Component images Detail Component, and then click the Load Family button as shown in Figure 12.4.
    f1204.tif

    FIGURE 12.4 The Load Family button on the Mode panel of the Modify | Place Detail Component tab


  3. 3. Browse to the Detail Components directory. (It’s located in the US Imperial Library directory.)
  4. 4. Open the Div 01-General folder.
  5. 5. Click the file called Break Line.rfa.
  6. 6. Click Open.
  7. 7. In the Type Selector of the Properties dialog, be sure Break Line is selected, as shown in Figure 12.5.
  8. 8. Press the spacebar twice. (This flips the break line into the correct orientation.)
  9. 9. Pick a point similar to the one shown in Figure 12.5.

The next step is to simply start drafting. As mentioned earlier, you’re only going to get so far with 3D modeling before you have to take matters into your own hands and draft. The way you can approach this in Revit is to take the parts of the detail you want to keep and hide the rest. After you hide portions of the detail, it’s time to begin adding your own ingredients such as detail components and lines.

f1205.tif

FIGURE 12.5 Placing the break line, and flipping the component


Masking Regions


To let you hide portions of the detail, Revit has added a nice feature called a masking region. Instead of wrestling around with items you ultimately have little or no control over, you can hide these items to make way for your detailing.


To learn how to apply a masking region, follow these steps:



  1. 1. Make sure you’re still in the detail called Roof Taper Section.
  2. 2. On the Detail panel of the Annotate tab, click Region images Masking Region, as shown in Figure 12.6.
    f1206.tif

    FIGURE 12.6 Region images Masking Region on the Annotate tab


  3. 3. In the Line Style panel, you’ll see some choices in the Subcategory. Choose <Invisible Lines>, as shown in Figure 12.7.
  4. 4. Again on the Draw panel, click the Rectangle button.
  5. 5. Draw a rectangle at the approximate points shown in Figure 12.7.
  6. 6. After you place the rectangle, click the Finish Edit Mode button on the Mode panel.

The area is now masked. The problem is, though, that some areas such as the break may be a little too masked. The next procedure steps through changing the display order of a detail’s objects:



  1. 1. If the break line is behind the masking region, select the break line, as shown in Figure 12.8.
  2. 2. On the Modify | Detail Items tab, click the Bring To Front button (see Figure 12.8).
f1207.eps

FIGURE 12.7 Click the Rectangle button on the Draw panel, and place a masking region as shown.


Your detail should now look like Figure 12.9.


The next step is to add a brick face. Yes, Revit showed the brick before you masked it, but you need to show coursing, as well as how the façade is tied back to the wall. To do this, you’ll use a function called a repeating detail.

f1208.eps

FIGURE 12.8 Click the Bring To Front button on the Modify | Detail Items tab after selecting the break line.

f1209.tif

FIGURE 12.9 The detail with the completed masking region


Repeating Details


Revit has a technique that allows you to add a detail component as a group. You do this by basically drawing a line; Revit then adds the detail in an array based on the points you pick.


To learn how to add a repeating detail, follow this procedure:



  1. 1. On the Detail panel of the Annotate tab, select Component images Repeating Detail Component, as shown in Figure 12.10.
    f1210.tif

    FIGURE 12.10 Select Component images Repeating Detail Component.


  2. 2. In the Properties dialog, choose Repeating Detail : Brick from the Type Selector, as shown in Figure 12.11.
  3. 3. Pick the point labeled 1 in Figure 12.11.
  4. 4. After you pick the first point, move your cursor down the view.
  5. 5. The brick is facing the wrong side. Press the spacebar to flip the brick into the wall (see Figure 12.11).
  6. 6. Pick the point labeled 2 in the figure so that three copies of the brick section are placed.
f1211.eps

FIGURE 12.11 Adding the repeating detail based on the points shown


Your detail should look like Figure 12.12.

f1212.tif

FIGURE 12.12 The first repeating detail


Next, you’ll keep going with the repeating detail. The problem you’re faced with is that you need to deal with the soldier course in the exterior wall. You can add that in a moment. Right now, complete the brick down past the break line.


If you feel like you’re getting the hang of adding the repeating brick detail, go ahead and add the second repeating detail. If you would like some instruction, follow along:



  1. 1. Click the Component images Repeating Detail Component button on the Detail panel on the Annotate tab.
  2. 2. Pick point 1, as shown in Figure 12.13.
  3. 3. Press the spacebar.
  4. 4. Pull the cursor straight down and pick point 2 (see Figure 12.13). Make sure you pick the second point well past the break line, or the brick will stop short.
    f1213.eps

    FIGURE 12.13 Picking two points


  5. 5. Press Esc twice. Look at Figure 12.14. Does your detail look the same?
    f1214.tif

    FIGURE 12.14 The bricks are being placed.


  6. 6. If the repeating detail is obscuring the break line, select the break line.
  7. 7. On the Arrange panel, click the Bring To Front button. The repeating detail is now behind the break line.

The next step is to add the soldier course. You’ll do this the same way you added the break line. In this respect, Revit offers a good library broken down into the CSI format.


To add the soldier course, follow along with the procedure:



  1. 1. On the Detail panel on the Annotate tab, click the Component images Detail Component button.
  2. 2. In the Type Selector in the Properties dialog, select Brick Standard : Soldier & Plan.
  3. 3. Place it into the model as shown in Figure 12.15. Eyeball the gap at the bottom.
f1215.tif

FIGURE 12.15 Placing the new detail component


Well, the soldier course is in place, but that fat line weight is horrendous. It would be nice if everything that came out of the Revit box looked nice and met your specifications; but alas, that isn’t the case. It’s time to modify this component to make it look presentable.


Modifying a Detail Component


Right about now is when every CAD/BIM manager around the globe raises an eyebrow—for good reason. Revit allows you to modify a component by actually opening the file! But don’t worry; you have to issue a Save As to save the detail.


The objective of the following procedure is to create a texture on the brick detail and to use a line weight that the user can control in the model:



  1. 1. If you still have a command running, click the Modify button to the left of the Ribbon, or press the Esc key.
  2. 2. Select the Bricks – Standard Soldier & Plan family that you just placed.
  3. 3. On the Modify | Detail Items tab, click the Edit Family button, as shown near the top of Figure 12.16.
    f1216.tif

    FIGURE 12.16 Open the family for editing after selecting the detail component.


  4. 4. The next dialog may ask you if you want to open this file to edit it. Click Yes if you get the message.

The detail component family is now open. It’s time to operate, Doctor. The next set of procedures will focus on modifying the linework of the brick and adding what is called a filled region.


Modifying Filled Regions


A filled region is similar in nature to a masking region in that you apply both in the same manner. A filled region, however, contains a hatch pattern that is visible when the region is completed. This is how you hatch in Revit. It takes the place of the conventional hatch command found in AutoCAD and MicroStation.


The objective of the next procedure is to modify the filled region that makes up the brick. You’ll also use the region’s outline to define the perimeter and the texture of the brick itself:



  1. 1. Go the Revit program button (The purple R in the upper-left corner), and Select Save As images Family.
  2. 2. Call the new family Brick – Soldier.
  3. 3. Click the Family Types button, as shown in Figure 12.17.
  4. 4. In the Name menu, make sure Running Section is selected.
  5. 5. Click the Delete button to the right of the dialog.
  6. 6. Select Rowlock from the list, and delete that type as well.
  7. 7. Click OK.
    f1217.tif

    FIGURE 12.17 Cleaning out the extra types


  8. 8. Select the line that is hovering over the top of the brick, and mirror it to the bottom so you have a line above and a line below the brick, as shown in Figure 12.18.
  9. 9. Select one of the heavy lines that forms the outline of the brick (see Figure 12.18). Revit indicates that this is a filled region, as revealed in the tooltip that appears when you hover your pointer over one of the boundaries.
  10. 10. On the Mode panel of the Modify | Detail Items tab, click the Edit Boundary button (see Figure 12.18).
  11. 11. Delete the two thick, vertical lines.
  12. 12. On the Draw panel, select the Line button, as shown near the top of Figure 12.19.
  13. 13. In the Line Style panel that appears, select Detail Items.
  14. 14. Draw a series of jagged lines on the right and left of the brick, as shown in Figure 12.19.
    f1218.tif

    FIGURE 12.18 Editing the boundary of the filled region


  15. 15. After you finish sketching the texture, click Edit Type.
  16. 16. Change the background from Opaque to Transparent, as shown in Figure 12.20.
  17. 17. Click OK.
  18. 18. Click Finish Edit Mode. Your brick should resemble Figure 12.21.
f1219.tif

FIGURE 12.19 Adding a texture to the brick family

f1220.tif

FIGURE 12.20 Changing the background to Transparent

f1221.tif

FIGURE 12.21 The finished soldier


Now it’s time to add a mortar joint to the bottom of the brick. You simply add drafting lines:



  1. 1. On the Home tab, click the Line button.
  2. 2. On the Draw panel, click the Start – End – Radius Arc button.
  3. 3. Draw two arcs to the left and right of the bottom of the brick, as shown in Figure 12.22.
f1222.tif

FIGURE 12.22 Adding the mortar joint


The next step is to add shading underneath the brick pattern. To do this, you’ll create an entirely new filled region and add it to the brick by tracing over the existing filled region:



  1. 1. On the Detail panel of the Home tab, click the Filled Region button, as shown in Figure 12.23.
    f1223.tif

    FIGURE 12.23 Click the Filled Region button on the Detail panel.


  2. 2. In the Properties dialog, click the Edit Type button, and make sure Type is Solid Fill – Black, as shown in Figure 12.24.
    f1224.tif

    FIGURE 12.24 Changing the region to Solid Fill – Black


  3. 3. Click Duplicate.
  4. 4. Call the new region Light Shade.
  5. 5. Click OK.
  6. 6. In the Fill Pattern row, click into the Solid Fill [Drafting] field. You’ll see a […] button in the right corner. Click it.
  7. 7. You can select any hatch pattern you wish. Make sure Solid Fill is selected, as shown in Figure 12.25, and click OK.
    f1225.tif

    FIGURE 12.25 Select the Solid Fill pattern, and click OK.


  8. 8. In the Color row is a button labeled Black. It includes a little black box icon. Pick the black box.
  9. 9. In the Color dialog, click the Gray tile, as shown in Figure 12.26. (The color is actually RGB 192-192-192.)
    f1226.tif

    FIGURE 12.26 Selecting the gray color (RGB 192-192-192)


  10. 10. Click OK twice.
  11. 11. On the Draw panel, click the Pick Lines button, as shown in Figure 12.27.
  12. 12. Hover your cursor over one of the jagged lines of the brick face, and press the Tab key. All the lines you’re trying to trace are highlighted.
  13. 13. Pick any one of the lines, as shown in Figure 12.27. Revit will draw the region based on these points.
    f1227.tif

    FIGURE 12.27 Press Tab to select the chain of lines, as shown here.


  14. 14. On the Mode panel, click Finish Edit Mode, and then press Esc. Your brick should look like Figure 12.28.
    f1228.tif

    FIGURE 12.28 The solid pattern covers the previous pattern. You’ll fix this in a moment.


  15. 15. When the Filled Region is in place, select it by clicking the boundary.
  16. 16. On the Arrange panel, click the Send To Back button, as shown near the top of Figure 12.29.
  17. 17. Press Esc. Your brick should now look like Figure 12.30.
    f1229.tif

    FIGURE 12.29 Sending the light shade to the back


  18. 18. Click the Save icon.
  19. 19. On the Family Editor panel on the Create tab, click the Load Into Project button, as shown in Figure 12.31.
  20. 20. Place the new soldier to the left of the wall.
    f1230.tif

    FIGURE 12.30 The finished brick

    f1231.tif

    FIGURE 12.31 The Load Into Project button


  21. 21. Select the smooth, boring existing soldier.
  22. 22. In the Type Selector, change it to Brick – Soldier: Soldier & Plan.
  23. 23. Delete the extra brick. Your wall should look like Figure 12.32.
    f1232.tif

    FIGURE 12.32 The new soldier brick in the model


  24. 24. Save the model.

The next group of procedures focuses on editing the bricks used in the repeating detail. You certainly want the same face texture, and it would be nice if there was a mortar joint between them.


Before you modify the bricks, let’s explore how a repeating detail is created. The objective of the next procedure is to discover how a repeating detail works and how you can create a new one:



  1. 1. Make sure you’re in the detail called Roof Taper Section.
  2. 2. Select one of the repeating details, as shown in Figure 12.33.
  3. 3. In the Properties dialog, click Edit Type, as shown at upper left in Figure 12.33.
    f1233.tif

    FIGURE 12.33 Click the Edit Type button after selecting one of the brick repeating details.


  4. 4. Click into the detail Value list. Notice that every detail component listed in your model is available. The detail component being used here is Brick Standard : Running Section.

    You can change the spacing and the patterns of how the repeating detail will perform.


  5. 5. Click Cancel.

The next objective is to modify the specific detail component that the repeating detail is using. To do so, you must add an instance of the detail component (in this case, it’s Brick Standard : Running Section) and then edit the family. After you load it back into the model, the repeating detail will be up to date.


If you would like to give it a shot and do it on your own, go ahead. If you would rather have some guidance, follow along:



  1. 1. On the Detail panel of the Annotate tab, click the Component images Detail Component button.
  2. 2. In the Type Selector on the Properties dialog, pick the Brick Standard : Running Section detail component. (Remember, this was the component that you discovered the repeating detail was using.)
  3. 3. Place the detail component off to the side of the wall, as shown in Figure 12.34.
    f1234.tif

    FIGURE 12.34 Place the Brick Standard : Running Section detail component off to the side. You’ll delete this occurrence of the component later.


  4. 4. Press Esc twice, or click Modify.
  5. 5. Select the Brick Standard : Running Section that you just inserted.
  6. 6. On the Mode panel, click the Edit Family button.
  7. 7. Select the filled region.
  8. 8. On the Mode panel, click Edit Boundary.
  9. 9. Delete the right and left thick lines.
  10. 10. On the Draw panel, click the Line button.
  11. 11. In the Type Selector menu in the Properties dialog, click Detail Items.
  12. 12. Draw the jagged lines on both sides, as shown in Figure 12.35.
    f1235.tif

    FIGURE 12.35 Draw the textured face while you’re in the Edit mode for the filled region. Draw the arcs for the mortar joint using lines.


  13. 13. Click Finish Edit Mode on the Mode panel.
  14. 14. On the Home tab, click the Line button.
  15. 15. On the Draw panel, click the Start-End-Radius Arc button.
  16. 16. On the Subcategory panel, be sure Detail Items is chosen from the Type Selector list.
  17. 17. Draw an arc on both sides of the brick, as shown in Figure 12.35.
  18. 18. When you’re finished, save the new brick. You can also find this brick at the book’s web page in Chapter 12; it’s called Brick Standard.rfa.
  19. 19. On the Family Editor panel, click Load Into Project.
  20. 20. In the project, click to overwrite the family.
  21. 21. Delete the stray detail component you placed. (You were only using it for access to the family.)

Compare your detail to the detail in Figure 12.36.

f1236.tif

FIGURE 12.36 The brick actually looks like brick!


Next, you’ll anchor this façade back to the wall. Two things need to be added: a structural relief angle above the soldier course, and a brick tieback to a lower course. Follow along:



  1. 1. On the Annotate tab, click the Component images Detail Component button.
  2. 2. On the Mode panel, click the Load Family button.
  3. 3. Open the Detail Components folder.
  4. 4. Go to Div 05-Metals.
  5. 5. Go to 051200-Structural Steel Framing.
  6. 6. Double-click the file AISC Angle Shapes-Section.rfa.
  7. 7. In the Type list, select L6X4X5/16.
  8. 8. Click OK. You’ll have to use the spacebar to flip the instance.
  9. 9. Place it into the model, as shown in Figure 12.37.
    f1237.tif

    FIGURE 12.37 Placing the L6X4X5/16 angle


  10. 10. Press Esc twice, or click Modify.

Of course, the line weight is basically a blob, so you must modify the family in order for it to look accurate. The next procedure is almost a review of what you had to do to the bricks:



  1. 1. Select the angle.
  2. 2. On the Mode panel, click Edit Family.
  3. 3. In the Family Editor, select the filled region (it’s the entire angle), and click Edit Boundary on the Mode panel.
  4. 4. Select all the lines that form the perimeter of the angle.
  5. 5. In the Type Selector menu in the Properties dialog, select Detail Items. (You’re switching from Heavy Lines to Detail Items.)
  6. 6. On the Mode panel, click Finish Edit Mode.
  7. 7. On the Family Editor panel, click Load Into Project.
  8. 8. Click Overwrite The Existing Version.
  9. 9. Adjust the angle so it looks like Figure 12.38.
f1238.tif

FIGURE 12.38 The angle in place and looking like an angle


The next step is to find a fastener to anchor the angle back to the wall’s substrate. There is a problem, however. The type of bolt you need is a lag bolt that is power-driven from the exterior into the wall. Revit doesn’t provide one out of the box. Luckily, the book you bought does! To find the lag bolt provided with the book, go to the book’s web page, browse to Chapter 12, and find the file A307 Lag_Bolt-Side.rfa. Then, follow along:



  1. 1. To load the lag bolt into your model, go to the Insert tab and click the Load Family button. Browse to the directory where you put the A307 Lag_Bolt-Side.rfa file. Find the file and click Open.
  2. 2. With the lag bolt loaded, click the Component images Detail Component button on the Annotate tab.
  3. 3. Select A307 Lag_Bolt-Side : 3/4˝ from the Type Selector.
  4. 4. Insert the lag bolt into the angle, as shown in Figure 12.39
    f1239.tif

    FIGURE 12.39 Inserting the lag bolt

    .
  5. 5. Press Esc twice.

Next, you’ll add a corrugated wall tie to the brick below the soldier course. Because the brick is a pretty good distance away from the wall, you first need to add some wood blocking to the model:



  1. 1. On the Insert tab, click the Load Family button.
  2. 2. Go to the Detail Components folder.
  3. 3. Go to Div 06-Wood And Plastic.
  4. 4. Go to 061100-Wood Framing.
  5. 5. Click the file called Nominal Cut Lumber-Section.rfa.
  6. 6. Select the 2×6 type, and click OK.
  7. 7. Go to the Annotate tab, click the Component images Detail Component button, and place the 2×6 into the wall, as shown in Figure 12.40.
    f1240.tif

    FIGURE 12.40 Adding the wood blocking


  8. 8. Press Esc twice.
  9. 9. Select the blocking you just added, and right-click it.
  10. 10. Select Override Graphics In View images By Element.
  11. 11. In the Projection Lines category, change the weight to 2.
  12. 12. Click OK. Your blocking should look like Figure 12.40.

The next step is to add the corrugated wall tie. You’ll do this in the same manner, except that it’s located in a different directory:



  1. 1. On the Insert tab, click the Load Family button.
  2. 2. Go to the Detail Components folder.
  3. 3. Go to Div 04-Masonry.
  4. 4. Go to 040500-Common Work Results For Masonry.
  5. 5. Go to 040519-Masonry Anchorage And Reinforcing.
  6. 6. Select the file called Corrugated Wall Tie-Section.rfa.
  7. 7. Use the Detail Component button to place the wall tie into your model, as shown in Figure 12.41.
    f1241.tif

    FIGURE 12.41 Placing the corrugated wall tie


  8. 8. Press Esc twice, or click Modify.

Now you’ll add some blocking along the concrete parapet cap. You also need additional blocking along the lag bolts. If you would like, go ahead and copy the 2×6 blocking around the model to mimic the figure at the end of this series of steps. Or you can follow along:



  1. 1. Select the 2×6 blocking.
  2. 2. On the Modify | Detail Items tab, click the Copy command.
  3. 3. Pick the base point of the upper-right corner, as shown in Figure 12.42.
  4. 4. Copy the blocking to the point shown in Figure 12.42.
  5. 5. Select the new blocking and rotate it into position, as shown in Figure 12.42. (You’ll also have to nudge the blocking, using the arrow keys to center it into the wall.)
    f1242.tif

    FIGURE 12.42 Rotating the blocking after copying it


  6. 6. Copy the blocking down to double it, as shown in Figure 12.43.
  7. 7. Copy and rotate blocking to the positions shown in Figure 12.43, to allow for support of the lag bolt.
  8. 8. Select all the blocking that has the heavy line weight, right-click, and choose Override Graphics In View images By Element. Change the projection line weight to 2.
  9. 9. Compare your detail to Figure 12.43.

When you’re drafting over a true section of your model, it’s always good to try to use as much of the graphical information from the actual model as possible. For example, the 3/4˝ void you see the bolt going through is actually 3/4˝ plywood sheathing. For some reason, the default plywood material has its cut pattern set to None. Let’s fix this:



  1. 1. Select the wall.
  2. 2. Click Edit Type.
  3. 3. Click the Edit button in the Structure row.
    f1243.tif

    FIGURE 12.43 Copy the blocking as shown.


  4. 4. Click into the Material column in row 5. It’s the substrate row, and the material is Wood – Sheathing – Plywood.
  5. 5. When you click Wood – Sheathing – Plywood, you see a tiny, tiny […] button. Click it.
  6. 6. In the Materials dialog, click the Graphics tab at the top of the right panel, as shown in Figure 12.44.
  7. 7. Set Cut Pattern to Plywood.
  8. 8. To the right of the Plywood pattern is another […] button. This one’s nice and big! Go ahead and click it, as shown in Figure 12.44.
  9. 9. In the Fill Patterns dialog, click the Edit button (see Figure 12.44).
  10. 10. Select Align With Element for the Orientation In Host Layers field.
  11. 11. Click OK five times to get back to the model.

Now that you have a good grasp of adding detail components, you need to learn how to control the line weight so the outlines of the bricks look a little bolder.

f1244.eps

FIGURE 12.44 Show us your plywood!


If you remember, some of the detail components were modified based on the line weight of the filled region perimeter. This thickness was changed from Heavy Lines to Detail Items. You need to set Detail Items to a thickness you can live with:



  1. 1. On the Manage tab, click the Object Styles button.
  2. 2. Scroll down the list until you see Detail Items.
  3. 3. Change the Projection line weight to 2, as shown in Figure 12.45.
  4. 4. Click OK. Your detail now has a bolder perimeter.
    f1245.tif

    FIGURE 12.45 Changing the Detail Items Projection line weight to 2

Aug 3, 2021 | Posted by in Building and Construction | Comments Off on 12: Detailing
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